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I thought there should be a single thread that has links to tutorials and resources for modding Oni.
If there tutorials I may have missed, please post them here.
PLEASE do not discuss the tutorials here, use the existing threads. Let's keep this thread discussion free so it will be easy to find information we might be interested in.
Gumby note: Non tutorial posts will be deleted
SoftImage XSI Mod Tools Tips
Creating new TRAMs
Improving the melee profile
Creating New levels
Creating the Lair - A level tutorial
Various OniSplit tutorials
Modding Tutorials on the wiki
Oni Binary Data knowledge base
SNDD info and tutorial
TRAM info
BSL Script commands
Combat Moves
List of Characters per Level
List of Flag coordinates
How to play Flatline
Last edited by EdT (04/25/11 21:04)
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Creating a Custom Character from start to finish
Modding Hit Impacts, Contrails, :
Modding Chenille Daodan glow:
Tool to get any color as Hexadecimal useful for modding hit impacts, chenille, contrails
Making Reflective Textures:
Creating Just Frames and Delayed Animations:
Adding Spawnable Characters to a Level:
Create Custom Flag Locations:
Adding, Replacing Moves Tutorial:
Custom Character Package Index
Last edited by Samer (06/15/20 09:06)
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XML documentations on Oni Galore
documentations were moved to their own name space ("XML:").
It means that a file type like TXMP ("texture map") or ONWC ("Oni Weapon Class") are now accessible under URLs like:
Those pages feature a file type navigation at the top of the page.
There you can also switch to OBD and back to XML.
XML stuff appears now in the standard search.
Be aware of the auto-complete function. Typing "XML:T" into the search bar can bring you to TRAC, TRAM, TRBS, etc.
Last edited by paradox-01 (07/15/14 16:07)
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Creating a Custom Oni Level (video tutorials)
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Here are some tutorials created by Paradox that are now hosted on my YT channel.
Mod Tool tutorial: A simple animated object
Mod Tool tutorial: Camera interpolation and animation
Mod Tool tutorial: CRSA import
Mod Tool tutorial: Merging character objects, no FBX required
Creating forward throws for Oni with the help of Excel
Check out the Anniversary Edition Seven at !
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