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I like it...and finally beat it...
CHEATS I HAD TO USE:
Fatlootx2
Chenille
Carousel
Wayy too many guns...and 1500 hp means you have to wait for it to drain to base max health to do any good...which means you have to go deal with the minions...but I did it
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Don't worry about the guns; I dropped a few of them (but only a few )
I may lower the health of the boss a notch. However, based on the save point you load with the next version of this script, the boss will have less health as it goes on. However, same thing with your partners.
So, you may not have to use cheats to beat the next version of it, but it'll be very difficult
TCTF SWAT: Striker, you're under arrest.
Striker: H4h, y0u c4n'7 570p m3!!!
TCTF SWAT: Damn it, learn to spell!!!
CURRENT PROJECT - 'Nemesis' V1.0 Released
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Okay...difficult I can take...as long as you removed some guns...because that is my main hp drain...I may still use carousel though, just for fun ^_^
Last edited by Gumby (12/17/07 00:12)
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Cool, this works on the Mac! Its not that difficult, all I do is go into Dev Mode, press F6 and that kills all the AI!!!
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To EdT - It actually works on Mac!?! That's...well, I can't think of the word, but I'll use 'unexpected'. I'm still not too sure of version-specific commands, so to have made it compatible for both PC and Mac is somewhat of a suprise.
On that, I've decided to NOT add Barabas into the future version of this script. The problem is that, depending on the save point, the "Barabas" model has a different spawn ID. Thus, the functions I write are unable to handle the different ID's, and keep bugging up my script. Expect something else though...
TCTF SWAT: Striker, you're under arrest.
Striker: H4h, y0u c4n'7 570p m3!!!
TCTF SWAT: Damn it, learn to spell!!!
CURRENT PROJECT - 'Nemesis' V1.0 Released
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You can a list of functions here: http://wiki.oni2.net/OSL:Functions that shows which ones work and don't work on a Mac and the PC demo.
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Or...you could have Barabus always spawned first, thus giving him an ID of 1 >_>
Just stick his ai2_spawn wayyyy up at the top of the script...
Last edited by Gumby (12/17/07 02:12)
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
I like it...and finally beat it...
CHEATS I HAD TO USE:
Fatlootx2
Chenille
CarouselWayy too many guns...and 1500 hp means you have to wait for it to drain to base max health to do any good...which means you have to go deal with the minions...but I did it
LOL! Just beated it in first time that I played it. I needed to run a little because of shoots but I didn't die.
P.S. Working in Titan 1.5 with bugs fixed and boss battles improved.
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The problem with that is the opening cutscene - you have the receptionist, the two partners, and the two enemies from the right BEFORE the potential Barabas.
Besides, I've worked something out. It's no Barabas, but I feel it could come close.
TCTF SWAT: Striker, you're under arrest.
Striker: H4h, y0u c4n'7 570p m3!!!
TCTF SWAT: Damn it, learn to spell!!!
CURRENT PROJECT - 'Nemesis' V1.0 Released
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just spawn him, and then teleport him out, then back in...>_> but whatever
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Well damn. It took a while, but I finally finished 'One Tiny Mistake' Version 2.0! What's added?
- 'Improved' opening cutscene
- Save Points
- More balanced waves
- Ending cutscene that ties the script into Level 3 (well, sorta...)
Watch for the cameo appearance from a former 'major star'
TCTF SWAT: Striker, you're under arrest.
Striker: H4h, y0u c4n'7 570p m3!!!
TCTF SWAT: Damn it, learn to spell!!!
CURRENT PROJECT - 'Nemesis' V1.0 Released
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no updated readme? I guess I'll just have to play to see the star...
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Bugger. I knew I forgot something... well, do you really need it?
TCTF SWAT: Striker, you're under arrest.
Striker: H4h, y0u c4n'7 570p m3!!!
TCTF SWAT: Damn it, learn to spell!!!
CURRENT PROJECT - 'Nemesis' V1.0 Released
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Version 2.0 seems to spawn Barabus and a Striker and then kill Barabus during the cutscene -- rather humorously, I might add.
Also, 2.0 is far too easy.
Work in progress...
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Much easier...too easy We are picky
Of course, in my version, once you beat it, it switches to the next level...which has dreamlab's OTA in it...and whatever spawn point they are spawned at...the immediately die...so...yeah...it spawns 200 guys and kills them -_- (with sad music)
Time for bed O_O
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
It was challenging for me until I thought to run upstairs and take out those blasted guys with energy rifles. Then I just let the action downstairs bring a guy or two at a time up to me, and I fought them without getting ganged up on from all sides. Which is valid combat strategy, by the way (retreating to funnel the pursuing enemy and avoid being surrounded). It's not cheap at all.
And yeah, what is up with Barabas running out and suddenly having a seizure and falling down? "Ah, forgot to take my meds! Urk!"
Check out the Anniversary Edition Seven at ae.oni2.net!
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I'm assuming that was intentional, considering the reference to the "cameo appearance".
But, yeah, Iritscen, that's a waste of ammunition, really -- the enemy's ammunition, that is, cuz you could be having them shoot each other instead. Just dash around between 'em, jump-flipping over 'em or doing running throws, so that they shoot each other while trying to hit you. The few bullets that get through shouldn't do much to your forcefield.
Work in progress...
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You need to have Muro's "There is always someone stronger" line play...like the voice of god or something
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline