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A squad of wraith Elites, Tanker, Ninjas, Furys and Strikers. The Airport Assault level was modified to replace some of the existing characters with the wraith squad.
Get it here: http://mods.oni2.net/system/files/21400WraithSquad.zip
Last edited by EdT (04/28/10 12:04)
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Yikes. I'm suddenly reminded of the phase cloaked ninjas. Looks good EdT.
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Dude yes! They look almost exactly like what I was imagining when I pitched my Wraith character. Well, these actually have a bit more texture than I was envisioning, but still, same concept. Awesome.
If we don't change the direction we're going, we'll likely end up where we're headed.
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Leus: I had a version with less texture and then they were really hard to see!
Basically, I used a single semi-transparent texture for all the parts.
I added the package link to the first post.
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I know these wraiths are supposed to be stealthy but i couldn't resist to try other tex. Maybe you can think of them as boss or low-on-health tex (chr_wait_health -> chr_set_class).
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paradox: Nice! Though, you forgot to post your screenshots:
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Hm, well, Photobucket has server trouble so I put the screenshots into the zip this time.
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I think if u could still make one completely transparent that would be scary cool one will have to rely on other skills to fight them ... for example the weapons with an aiming mode will still show if u are aiming at them .... I think Leus's concept was that they should be very hard to spot and that's what I think made it a cool idea.
if textures are shown even if a little bit it won't bee that impressive anymore ...
also I liked Leus's idea of making them have low health be females and with quick moves ... if they are given mukade's combo ID and the teleport particles and trams in he trac they can also teleport around ... that would be even cooler to fight ...
an invisible teleporting-low health enemy.
I really like the textures u put paradox ! the blue one looks like some type of electrical ghost ... maybe we can expand on that a bit ? give him some of mutant muro's electrical spikes ( with blue color if possible ?) and he \she becomes a new type of electrical enemy
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Samer: Its very easy to make the transparent texture, its all in the alpha channel. If its all black then the AI is completely invisible.
The problem is if you want a semi-transparent, then you get this effect: http://www.youtube.com/watch?v=dAFtdKC32es
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Hey, you stole my idea!
...that I posted publicly on Twitter >_>
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Hey, you stole my idea!
...that I posted publicly on Twitter >_>
who are u talking to
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Here are two different versions of an 'electric aura' (don't forget to create a "level0_Particles" folder in the wraith pack). Or do you wanted the ninja to have M.Muro's attacks?
Edit: screenshots added
version 1 - mutant muro's super shild particle + ninja's super attack particle
version 2 - only ninja's super attack particle (without blue lensflares)
Last edited by paradox-01 (04/30/10 10:04)
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I like the second version, without the blue lens flares. Just looks more.... ghostly.
The artist must bow to the monster of his own imagination. Promoting the IRC and stuff for the RP: Rules Dice Map and RP
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Somehow it reminds me of the quad damage power-up from Quake III.
Nice work EdT, they look brilliant!
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paradox: Nice variations for the ninja.
Last edited by EdT (05/01/10 23:05)
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I like the blue ones best.
But.. I get that the idea is to make them hard to spot, right? If you use a bright-blue texture and glow, that's kinda negated...
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Satyr: True, but the blue ones show the possibilities for other special characters. Sometimes, one idea, leads to another and another and you wind up with something really cool.
For example: The Mod Squad - wraith style
The guy on the left is wearing an animated fire texture.
Last edited by EdT (05/02/10 11:05)
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Awesome. I like the light blue one, the fire one, and the grey one that's almost invisible.
The artist must bow to the monster of his own imagination. Promoting the IRC and stuff for the RP: Rules Dice Map and RP
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I must say, those do look pretty good.
Especially the 3rd and the 6th. And the lightblue one.
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"The Mod squad"?
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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I guess someone's too young for that reference? Or do you not like the pun?
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I just don't get the reference. >_>
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Check out the Anniversary Edition Seven at ae.oni2.net!
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Ok, don't you be calling me too young for the reference. I don't think you were alive in '73 either.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Oh the animated fire texture guy sounds like he'd be cool to see in action.
If we don't change the direction we're going, we'll likely end up where we're headed.
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