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Alright, in-case some of you guys don't know, there's a technique where you can kill your enemies with one combo in an entire full on sequence. You can only do this with a Ninja or Mukade. When you confront your enemy hit the punch, punch + kick, kick, kick, punch, punch + kick, kick, kick then repeat this until your enemy is defeated. Your enemy won't have time to recover because your moves are too quick. I like doing this with a red elite on hard level, it's very satisfying.
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We've all figured it out, well most of us but yea i like it too.
Oni IRC | Kumite! Kumite! Kumite!
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Yeah, that's definitely something we're gonna hafta patch for MP :0)
Check out the Anniversary Edition Seven at ae.oni2.net!
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That's kool. Umm I just want ask do any of you have a binkw32.dll file? I've got windows 7 and I've installed Oni from my original copy and when I click the startup icon a window appears and says 'CD is missing'. So now I just downloaded a torrent file of Oni and when I click the icon it says binkw32.dll file is missing. So now I have the bink file and Ive tried to unzip and still no success. Any help? I would greatly appreciate this.
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yeap I downloaded oni from torrent too and it comes with the binkw32 file.. u should try to find it but anyway here ya go
Last edited by northero (04/09/10 21:04)
You can fool some of the people all the time and all of the people some of the time, but you can't fool all the people all the time
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The combo is 2 punches followed by quad kick not just triple
sry to be a know it all, but i played Mukade for a long time
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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Iritscen I downloaded it from torrent only because my stupid sister broke my disc and I juz cannot live without oni
You can fool some of the people all the time and all of the people some of the time, but you can't fool all the people all the time
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IMO, the "ppkkk+ppkkk+..." feels like having a way shorter pause than the "ppkkkk+ppkkkk+..." spam-combo.
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Meh.. w/e feels good for you, you might want to shush a bit about your, ahm, questionable computer activity on the forum northero, and certainly don't advertise it to admins... it's been said, just a heads up before you get da negative Rep
EDIT: Oh wait... too late
Last edited by Mukade (04/21/10 19:04)
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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Yeah, that's definitely something we're gonna hafta patch for MP :0)
Wait, is there actually a multiplayer mod underway?
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Yes, project Flatline is the current multiplayer attempt, there should be a video of it on YouTube, though it's a few years old.
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Yeah, sorry for not having anything new up. I have had to take a break from it to work on other projects, and the entire codebase for it is a mess.
Newest screenshots are....
First two are me sending stuff across my home Wifi, the last one is me connecting to paradox in portugal. :>
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Wow, that's pretty bloody cool. I haven't heard of anyone taking modding a game this far before.
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'in OCF anything is possible' xD
You can fool some of the people all the time and all of the people some of the time, but you can't fool all the people all the time
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Wow, that's pretty bloody cool. I haven't heard of anyone taking modding a game this far before.
As far as I know, the only simliar project is\was GTA:SA MP
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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IMO, the "ppkkk+ppkkk+..." feels like having a way shorter pause than the "ppkkkk+ppkkkk+..." spam-combo.
Yeah that's better to do, my mistake. I haven't played Oni for a very long time.
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Will the blood and new texture mods be in the next AE?
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Will the blood and new texture mods be in the next AE?
Yes.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Wow, that's pretty bloody cool. I haven't heard of anyone taking modding a game this far before.
We may be small, but it's our passion for the game that really makes us strong and determined
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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Paff wrote:Wow, that's pretty bloody cool. I haven't heard of anyone taking modding a game this far before.
As far as I know, the only simliar project is\was GTA:SA MP
And Just Cause 2:
http://gamevideos.1up.com/video/id/29045
A few games have had this happen.
PSN: Jon_God
XBL: Ernie The Bear
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O_o That game has only been out a little while. Kudos to them. Having a team that consists of more than two people who don't know what they are doing all the time must be good.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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<---- reallllly wants to help, but doesn't know the programming language
I'm taking programming class, but it's an obscure language used for educational purposes, easy syntax and such. Hopefully when I get that down (and im catching on quick) I can move on to C++ etc..
I'm sure I'm not the only one who wants to speed up the process but just can't
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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TOCS wrote:Will the blood and new texture mods be in the next AE?
Yes.
I like the lack of projectile blood in the original Oni, the cartoon color-coded damage indicator is sufficient.
Is there an option to turn it off? No need to turn Oni into Lugaru.
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Gumby wrote:TOCS wrote:Will the blood and new texture mods be in the next AE?
Yes.
I like the lack of projectile blood in the original Oni, the cartoon color-coded damage indicator is sufficient.
Is there an option to turn it off? No need to turn Oni into Lugaru.
Like all AE packages, it will be optional. I also toned it down to be a bit more tasteful. The texture seen there was mostly placeholder until I could find someone to make me a better one. (Thanks Jon).
...and if you wanna get technical, original Oni did have blood.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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GlenP wrote:Gumby wrote:Yes.
I like the lack of projectile blood in the original Oni, the cartoon color-coded damage indicator is sufficient.
Is there an option to turn it off? No need to turn Oni into Lugaru.Like all AE packages, it will be optional. I also toned it down to be a bit more tasteful. The texture seen there was mostly placeholder until I could find someone to make me a better one. (Thanks Jon).
...and if you wanna get technical, original Oni did have blood.
Hey, no problem, sorry I couldn't do better.
PSN: Jon_God
XBL: Ernie The Bear
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