You are not logged in.
and EdT u're the greatest guy here
and btw I did notice that motoko sometimes has her pelvis chest and wrists backwards is that it ?
Last edited by Samer (10/03/09 08:10)
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline
Yes, that's the problem with Motoko. It has to do with the LOD or level of detail for the characters. The TRBS can contain up to 5 versions of the AI with different poly counts. When you shapeshift to a character, you get the highest poly count AI, but now I learned a spawned AI uses a lower poly count version.
There was an earlier problem with Motoko, during some moves, Dev mode was showing a sorting buffer overflow error. So I used a lower poly count version of Konoko, using Motoko's head to see if that would eliminate the problem. It did, but now Oni uses that version for the spawned Motoko. Thus the problems with the textures not matching the body parts. So I need to correct that issue. See we learn something all the time.
Also, don't be discouraged by the problems with ONLV and ONCV, you are the first to venture into that area. So now that we are aware of the problem, we can figure out a solution for it.
So I say, restore your mods, and include or a link to the needed ONLV and ONCV.
Last edited by EdT (10/03/09 10:10)
Offline
I restored them and included all the ONCVS hope that solves it
so the solution for motoko would be lowering the polycount of the head and increasing the body's ? or lowering the textures resolution ?
Last edited by Samer (10/03/09 13:10)
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline
I need to lower the poly count on the entire model of Motoko, on my to do liet :-)
Wow, if you've done this much in 3 weeks, I wonder what amazing things you'll develop in the future!
EDIT: After playing with Casey some more, there is one thing I would like to see changed. That is his idle pose. Currently, Casey uses Muro's idle pose, but, Muro should be the only one to use that pose. Just my thought.
Last edited by EdT (10/03/09 23:10)
Offline
You should def replace one of Griffin's backup dudes with Casey in your all-stars dream level.
Anyway, I'm at a hotel right now but I'll test him out when I get home.
If we don't change the direction we're going, we'll likely end up where we're headed.
Offline
ok EdT u do have a point muro should stay unique
I'll give him a normal cop's pose as soon as i have some time ... uni stuff i also want to give him jump flips and a static and running kick throw i want them to be new so I'm trying to change some punch throws from other characters to kick throws.
for example : his running punch throw is muro's running neck breaker, his running kick throw is running lariat
and a static kick throw ... i'm trying to modify tanker's kick throw and make it just one hit with a willow kick effect, instead of 3 ... or maybe some modified disarm move.
@ Leus : will definitely do that as soon as more ppl download him and once i finish the melee profiles
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline
Should Casey be given the "secret" Radio Saber attack? Just throwing that thought out there.
Check out the Anniversary Edition Seven at ae.oni2.net!
Offline
Should Casey be given the "secret" Radio Saber attack? Just throwing that thought out there.
No such thing.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
O_O ohh i like the sound of that ... what is it ?
No such thing because there really is no such thing ? or because u want to keep it a secret ?
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline
mmm tanker's rifle attack and "radio saber" sound form com guy ? yeah interesting idea or even just the sound
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline
mmm tanker's rifle attack and "radio saber" sound form com guy ? yeah interesting idea or even just the sound
You stole my idea!
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
Poor Casey... In a fight between Casey and ShinBot with equal health and same melee profile, Casey loses 2 out of 3 times.
But when he wins:
http://www.youtube.com/watch?v=FvolkJmdSis
Note: I used a modified Brutal Konoko profile that added the 4 punch combo.
Offline
ill try it tomorrow, i haven't toched my computer all weekend until about 10 minute ago
im sure u did great
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
Offline
EdT !!!!! YAYYYYYYYYYYY !!! my 2 babies battling it out !!! thank u so so much !! LOVED IT .. I feel like a proud father ^_^ !!! I can't favor any of them of course
that's so great !!! I'm so glad I found this forum and learnt how to do all this !
btw casey has the odds against him i think bec he lacks the kick throws which Shn-Bot has& I plan to give him new throw kicks ... and also don't think i forgot the melee profile they're still on my to do list.
Gumby I read it in the wiki ... don't worry though ...I won't use it nice idea though
mukade casey will be waiting
Edt man thanks again so much and thanks for mentioning my real name in the video description
P.S : in about a month or maybe less (depends on uni) they'll be having a third playmate
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline
Rofl that was an emotional post.
I gotta remember to check that vid out when I get back.
If we don't change the direction we're going, we'll likely end up where we're headed.
Offline
I'm an emotional person if u haven't guessed already
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline
also I just got an idea that i'll excute immediately ... in the final level the final fight .. instead of the black tctf's as support .. who better support konoko than shinatama bot and her partner casey ?
EDIT: and who better to backup muro than motoko barabus and mukade
http://oni.bungie.org/community/forum/v … hp?id=1279 ^_^
Last edited by Samer (10/05/09 10:10)
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline
^ Oh shit yes, I'm stoked for that mod.
If we don't change the direction we're going, we'll likely end up where we're headed.
Offline
i just tried him out and he's an excellent, very well done character. Not my playing type, but well built. The one thing that i noticed was his last punch is very delayed. I know you can't change this, stuff to do with animations etc. but otherwise, well done.
(im not going to do this myself, but maybe one of the more experienced members can make a thread if they want, and we can all try to figure out how to edit/create animations?)
Last edited by Mukade (10/05/09 16:10)
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
Offline
Dude, Casey ran away when he killed Shinitama. Are the AI scripted to know to run from bombs? I did not know that...
If we don't change the direction we're going, we'll likely end up where we're headed.
Offline
well, with AE they are made to dodge bullets, i guess this is the same?
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
Offline
Hm, sweet.
Man I'm stoked to try that new final battle mod. Gotta wait 'til my computer is free though.
If we don't change the direction we're going, we'll likely end up where we're headed.
Offline
You should totes make an official Kojiro character. Wouldn't have to do much/anything on the modeling aspect, but having yet another badass character would be cool and then you could throw him in your final fight at Muro's side.
If we don't change the direction we're going, we'll likely end up where we're headed.
Offline
Mukade: You're right, Casey running away from the bomb is from the particle dodging patch of the Oni engine. The Mad bomber's particle was modified to alert the AI.
Offline
The one thing that i noticed was his last punch is very delayed. I know you can't change this, stuff to do with animations etc. but otherwise, well done.
Actually i think i can ... the first 3 punches came from striker and the 4th from elite .. there is in the TRAM xml this line
<Pause>
<Hard>0</Hard>
<Soft>0</Soft>
</Pause>
It determined how much time he pauses after the animation i had to increase this for his forward kick since it came from ninja's PPK and was very fast. he could keep doing 5 of them in 1 sec
in the punches i kept the pause 0 ... but I haven't thought of giving it a negative value like -1 that might increase it's speed and open many other doors for linking animations i'll let u know once i have time to test that theory ^_^
Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff
Offline