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Change Log:
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1.0i, 17-09-2023
- Added extra hints for unlockable content
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Check this video that showcases all his new combos, animations, and outfits: https://youtu.be/rpSb8VJu9Ec
====================
Change Log:
Complete rework of his moveset.
=New Combos with new animations added:
-PPKK: a powerful move that does Half damage if blocked, with a stylish landing that leaves you a bit vulnerable to balance it out.
-PKK and PKP moves: 1st is high damage blockable, 2nd is lower damage but a block breaker.
- Back Forwad Punch: NUTCRACKER! Inspired by MK's Johnny Cage's nut cracker move, causes hitjewels effect and now also affects females with a custom hit effect animation.
-Right and Left forwad kicks (Twister Kicks): Dodge and attack at same time.
=New animations for existing combos:
-New triple punch,
-New triple kick,
-New forward, running, and directional punches
-New forward and running kick.
-NEW THROWS: back throw, running punch throw, standing kick and standing punch throws.
-New Heavy Punch - 2 hit move with long range (Dragon Fury).
-Low punch: a quick 2 hit move.
-Low kick.
-New DODGE animations.
-New taunt animation.
-Heavy kick now hits twice.
Changed the sound for the Forward Punch.
Adjusted the volume for Hayate Minions' taunts.
]]>
Check this video that showcases all her new combos, animations, and outfits: https://youtu.be/rpSb8VJu9Ec
=================================
Change Log
Complete rework of her moveset.
=New Combos with new animations added:
-PPKK: a powerful move that does Half damage if blocked, with a stylish landing that leaves you a bit vulnerable to balance it out.
-PKK and PKP moves: 1st is high damage blockable, 2nd is lower damage but a block breaker.
- Back Forwad Punch: NUTCRACKER! Inspired by MK's Johnny Cage's nut cracker move, causes hitjewels effect and now also affects females with a custom hit effect animation.
-Right and Left forwad kicks (Twister Kicks): Dodge and attack at same time.
=New animations for existing combos:
-New triple punch,
-New triple kick,
-New forward, running, and directional punches
-New forward and running kick.
-NEW THROWS: back throw, running punch throw, standing kick and standing punch throws.
-New Heavy Punch - 2 hit move with long range (Dragon Fury).
-Low punch: a quick 2 hit move.
-Low kick.
-New DODGE animations.
-New taunt animation.
-Heavy kick now hits twice.
Adjusted the volume on Hanako's Heavy kick move
Slight changes to Hanako's red outfit and jacket outfit.
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Yes, my email is still current. Thank you! I'll look for you guys in the Discord.
]]>The Journeyman Project
Descent
Escape Velocity
Barrack
Sentinels of Ceth
Wipeout (Wipeout 2097 in particular)
Virtua Fighter 2
Soul Calibur
Shenmue
Rez
Tenchu Wrath of Heaven
Final Fantasy X
There are many small Mac shareware games that were basically my life in middle school, when I was discovering everything about computers. I took all those games apart in ResEdit and even modded a few. They'll always be important to me.
I have the feeling that I would have liked many other games just as much if I had played them at the right time, like Tomb Raider or some Japanese visual novels, but perhaps not. Whenever I try to play Tomb Raider I want Lara to punch and kick like Konoko but it doesn't happen and I grow bored.
And of course there are many other games I really enjoyed and would say that I liked very much, but I haven't gone back to them. The above list all have something about them that cause me at random intervals to hear a voice inside me saying, "You really ought to play that."
]]>Video Showcasing all his new outfits and moves: https://youtu.be/91-s8CJpeaM
Version 6 Change Log
Casey's biggest update yet! New Animations, New Outfits, New Look, New Sounds!
New Look:
-New Head mesh and face texture for all outfits
-Remake of his Blue outfit (now his hoody outfit) and his Lion Jacket outfit
-Texture improvements on Cop, Lite and Original outfits.
-Three New Outfits: Suit, Stealth, Oni2
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=
New Moves and Animations:
-Brand New Moves:
--Back Forward Punch: evade backwards and attack!
--Right\Left Forward Kick (Twister Kicks): evade right and left and attack!
--New unique taunt animations
=
-New Animations for his existing combos:
--Super Kick
--Super Punch
--Punch Kick Punch combo: Power Slam!
--Kick Kick Forward Kick
--Run forward and Run backward Kicks
--Slide
--Low Punch and Low Kick
--Run Forward Kick Throw
--Kick Forward and Punch Forward
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=
New Sounds:
New Sounds for taunts, check body, pursue, startle and alert. As well as hurt and death sounds.
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=
Technical changes:
The ONCCs were renamed to better reflect his outfits. Example ONCCcasey_e was renamed to ONCCcasey_jacket
*The package is now broken down to 7 parts for easier updating and to give user more choice.
*Muro and Griffin textures from HD Griffin and Muro HQ packages are now included with some textures resized to 256 for less memory load with slight modifications.
*New Barabas textures are now included, based on Bozzman's Camo Barabas package but with Barabas's original color scheme and chest armor chink.
*Texture improvements to Com guys, and new face texture for Comguy 3 and Male Cop 4.
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Change Log:
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2.0g, 09-03-2022
-Fixed bug on add-values when the element is empty (the application was adding a space)
-Qt libraries on macOS upgraded to 5.15.2 (minimum compatible macOS: macOS High Sierra)
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Includes 2 versions of the final battle depending on whether you killed Griffin or not.
If you spared Griffin, your allies will join you as you fight Muro and his Saisei team, more unexpected surprises to keep you on your toes. Trust me you won't see it coming.
If you killed Griffin, you will have to face Muro and his Saisei team alone, in a new mechanic where each member of the Saisei team will protect Mutant Muro till you dispose of them making this more challenging and less monotone than the original.
Video previews:
Video of the modified final level battle Spared Griffin version (contains spoilers) https://www.youtube.com/watch?v=wwqQHXvCgeQ
Video of the modified final level battle Killed Griffin version (contains spoilers) https://www.youtube.com/watch?v=e97TCEPhjK0
This was not all I wanted to do in version 3, I had planned to include Kojiro in earlier levels as an opponent, as well as Demos and Doyle and planned to rebalance the dream lab, and improve the Saisei members defeat cutscenes. Unfortunately I can't actually test Oni on my current PC so this is all I can do for now, but thought better to publish this than keep it.
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